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Deer Hunter 3D - Review

Big game hunting has come up to Windows Phone 7. Deer Hunter 3D was released a short time ago that non but brings deer hunting to your Windows Phone only likewise other big game such as deport, moose, and turkey.

Hunt game from various world broad venues, using a wide range of weapons. From the Russian forests to Mid-western plains you tin can track game on hunting trips or jump correct into the action with a Quick Game mode.

To read more on Deer Hunter 3D, shoot on past the break.

Lay of the land

The Main Menu of Deer Hunter 3D lays things out rather nicely. The Bill of fare includes:

Quick Game: This selection launches you directly into the wild. You have the options to choose your hunting grounds, weapon and game type (lightning circular or tutorial). The Lightning Round has y'all hunting under the clock.

Hunting Trip: You cull your hunting venue, weapon and skill level. You track game across a map and complete the trip when you fill your bays wall (five trophies).  As you lot make full your bays wall on each trip, you lot'll earn points.  Each Hunting Trip has a point goal.  The higher the level and venue, the higher the signal goal.  When you see that betoken goal, additional weapons, equipment, venues and levels become available.

Profile: This is where you detect all your hunting stats and skills. Skill points are earned every bit y'all hunt and tin be applied to diverse attributes (accuracy, endurance, tracking, etc.) that volition improve your overall functioning. Y'all volition also find your loftier scores, review your trophy wall and see what equipment you've earned.

Leaderboard and Achievements: The next two areas volition display your Xbox Alive leaderboard to compare your scores with your Xbox Live friends' scores. Achievements are earned throughout the game and are reflected in your Xbox Live profile. In that location are twenty achievements with Deer Hunter and as you earn them, a trophy symbol will announced.

Help and Options: The help section for Deer Hunter is fairly comprehensive not merely covering game controls but information on the various weapons and pieces of equipment you tin can use. Options are minimal covering sound and music options as well as firing options.

Your firing controls can either exist set either to have a "burn" push button or tap the screen to burn your weapon. I found the fire push button was more constructive in that at times, when I tapped the screen to fire the sighting was knocked off.

Screen Layout

Regardless if you choose Hunting Trip or Quick Game, you go to choose your hunting venue, weapon, skill level (Quick Game let's you choose game type instead).

If you choose the Hunting Trip game, yous outset out with a map view of the hunting grounds. Y'all're the blue dot and to track game, merely tap a position on the map and yous volition begin moving in that direction. As you move, animal tracks volition announced and your job is to move to intercept the animals. When you do run across game, y'all'll receive a clarification of what y'all take institute and the selection to chase that beast or continue tracking.

The hunting screen for both the Quick Game and Hunting Trip are the same. At the upper left you'll detect a pause button and to the upper right corner you will see your armament levels. If y'all cull the Burn down Push button, it volition appear in the lesser right corner of the screen. A weapons cantankerous pilus will float in the center and can be moved near the screen by touch. Only below the cross hairs you'll encounter a "steady" button that will give you lot a more steady aim for a few seconds.

When you earn a telescopic, that control is found midway down the left side of the screen. At the bottom left you will run across your weapon type and if chosen, to the correct is the "fire" button. My only nit in using the scope is that afterwards each shot, you lot movement away from the telescopic view to reload. With unmarried shot weapons, this is understandable only with repeaters or fifty-fifty bolt activity rifles, yous should be able to reload without loosing the telescopic moving picture.

When you tap the telescopic button your view will modify to simulate looking through a telescopic. To increase the magnification, swipe the band clockwise to zoom into your target. To steady your aim, there is a "steady" button at the bottom of the scope view that will give yous a few seconds of steady aim.

Swiping the screen left or right volition move your view in either direction. Exist conscientious in swiping to the right. More times than non my swipe extended across the screen and I would hit the Back, Home, or Search buttons on my Windows Phone. Luckily, if y'all abruptly leave Deer Hunter 3D, your progress is saved.

Later your first shot, the remaining game on the screen volition run for the hills. Once all game is out of sight, a shooting summary will announced noting whatever game bagged, points earned or to rub information technology in that you didn't impale anything. If y'all wound a target, in the Hunting Trip mode, that animate being's tracks will appear in red.

Game Play

Deer Hunter ran fairly smooth just I did experience some glitches when the game first loaded. Occasionally, maybe i out of every ten times, the game would neglect to load and I'd render to the Gaming Hub. One time loaded, Deer Hunter ran smoothly.

Sight movement or wobble, which is natural, seemed a little pronounced during the early levels. I expected the commencement few gaming levels to be less challenging, to ameliorate orient y'all to the game.

Deer Hunter likewise adds realism to the game by making your shot placement count. If you lot are familiar with hunting, certain target areas are more fatal than others. For example, a shot to the deer'southward heart is more fatal than shooting the deer in the hind quarter.

I all the same don't like loosing your scope view afterward each shot but for the nigh office, each weapons performance is well reflective of the weapon'southward existent world performance. Deer Hunter 3D does a proficient job of taking all the variables related to hunting into consideration.

Graphically, Deer Hunter 3D was well represented. Wild animals movement and behavior was realistic. It lacked the "blood and guts" graphics that other games take and information technology wasn't missed. The games success focuses more on your simulated marksmanship and target choices than graphic violence.

Game progress was challenging simply not impossible.  As you motility to the more hard levels and venues, you practice demand to choose your targets more advisedly.  The larger animals will yield more points and you'll need them to reach your Hunting Trip signal goals for the college levels and venues (especially in Russia and United mexican states).

Overall Impression

My first impression of Deer Hunter 3D wasn't besides good. I didn't like the weapon sight sensitivity and often missed the shot. However, the more I played Deer Hunter, the more I became accustomed to the sight sensitivity and the game grew on me.

The realistic weapons functioning, brute behavior and shot placement fabricated Deer Hunter 3D an entertaining claiming. The environmental variables (e.m. distance shots with open fields, identifying your targets in the cluttered forest, the atmospheric condition) offered additional challenges to the game.

Granted, non everyone is a fan of hunting simply for those who have an interest in this outdoor activeness Deer Hunter 3D is worth checking out. There is a trial version available with the full version running $iv.99.

You can download your copy of Deer Hunter 3D here (opens Zune) at the Marketplace.

Source: https://www.windowscentral.com/deer-hunter-3d-review

Posted by: knightllostastings.blogspot.com

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